
I *DO* make itĪvailable to certain of my customers at special times,Įverett Kaser Software Puzzle and Logic Games for PCsĪlbany OR 97321-0117 email: 1-54 web: = I write, I'm not willing to release the game freely Importantly, since I earn my living from the games I may someday do that, but I *DO* still sell the I wrote to him about his old game called Snarf & here is his replay/my original email & here is it is:ĮEI> I was reading on the Dosgames archiveĮEI> called Snarf which you sold years ago.ĮEI> Well, I looked at your site at & I seeĮEI> that you are no longer selling Snarf anymore.ĮEI> Have you thought of putting the registeredĮEI> version of Snarf online since you no longer I got an email back from shareware author Everett Kaser & it doesn't look good. So, from his email, it looks like he uploaded Reaping The Dungeon under the name od Dungeon Rogue. > Internet for people to download & play since you are no longer selling > thought of uploading the registerd version fo Reaping The Dungeon to the > Well, since it looks like you are no longer selling the game, have you > called Reaping the Dungeon which you released as shareware years ago. > I saw over at the Dosgames RPG archive that you made a game years ago

Type anymore but I do still get an Email now and then. Not sure how many people really are into "dungeon crawlers" of that One day so this is another reason why I considered putting Episode 2 up forįree. To "Dungeon Rogue" for reasons of perhaps doing a proper graphical version

As of right now, I only got a replay back from shareware author named Ron Heuse about old shareware game called Reaping The Dungeon & here is his replay/my original email:

The playable demo includes three (slightly modified) levels from the full game, and the player does not have access to some of the weapons, spells and items from the full version.I emailed several shareware companies/author's to see if they would released their old shareware games which they are no longer selling anymore as freeware.

In addition, the player character slowly gains experience and will level up, making this a true action RPG. There are also various potions and spells, the latter require scrolls to cast. Any weapon will slowly wear down from use, like in The Elder Scrolls: Daggerfall, and once it breaks you need to find a replacement. The player's arsenal includes a wide array of medieval weaponry, mostly close-ranged like daggers, swords and maces, but also bows. Set in a dark fantasy world, it casts the player as the sole champion to save his land from the forces of evil brought upon it by a malignant sorceress. Witchaven can be though of as a distant cousin to Hexen: Beyond Heretic or Amulets & Armor. Witchaven is one of the early games to use Ken Silverman's Build engine, which was made famous by Duke Nukem 3D.
